/*
 * lab3.cpp
 *
 *  Created on: 27/07/2010
 *      Author: alex
 */

#include "control/GameManager.h"
#include "utils.h"


/*
 * Alocação das variáveis globais declaradas em "utils.h".
 */
unsigned utils::playerNumber = 0;
unsigned utils::numPlayers = 2;
const unsigned utils::MAX_PLAYERS = 40;
const int utils::VIDEO_WIDTH = 800;
const int utils::VIDEO_HEIGHT = 600;
const int utils::VIDEO_BPP = 16;
SDL_Rect* utils::rectCenter = NULL;


/*
 * Main.
 */
int main(int argc, char **argv) {
	GameManager* gm = new GameManager(30);
	gm->run();
	delete gm;
	return 0;
}
